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This project served as my Bachelor graduation thesis, developed during a time when much of the world was confined to their homes due to quarantine. The theme of “evasion” became particularly relevant, and my concept sought to evoke a sense of escape through an oneiric, dreamlike experience embedded within a furniture collection. I approached evasion not as an immediate action, but as a gradual process—a sensation or emotion triggered by a change in perception, which reaches a culmination at a specific point.

The core of my project centers on oneirism, the artistic representation of dreamlike imagery. I aimed to encapsulate this within a series of furniture pieces that evoke an ethereal, otherworldly atmosphere upon entering the space they inhabit. Through extensive research, the story of Alice in Wonderland emerged as a recurring influence, particularly for its surreal and whimsical dreamscapes. 


Made with Rhino3D & Keyshot.