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A key inspiration was the scene in which Alice finds herself in a flower field, where each plant is not merely a part of the scenery but a character or object in disguise. Alice interacts with what appears to be an ordinary flower, but upon closer inspection, it reveals itself to be a cinema chair camouflaged in its environment.

Drawing from this scene, I designed a collection of furniture that mimics the form of plants, blending seamlessly with natural foliage. These pieces are intentionally concealed, creating a harmonious interaction between the artificial and the organic, allowing users to discover the furniture in a manner reminiscent of a dream. This subtle interplay of illusion and reality led me to name the project “Alice,” a tribute to the fantastical world that inspired its creation.